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Phillipe "Lip" Alexander Frances Galois Lip is the son of Sebastian Galois and Eta Sabik Martel-Black, his older siblings are Henri Jr., Jonathon, Mary, Sebastian, and Edith and the older brother to Sybil, Adelaide, and Finn.

Lip after graduating school to married his school hood sweatheart Martha Nielson and the father is the father to Jonathon, Gabriel, Katherine, and Edward. Martha died of tuberculosis after John came back from the war he would later marry Lenabella Boswell and they had two sons named Wyatt and Hayden and one daughter named Mermeyí.

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Appearance Edit

Personality Edit

Powers Edit

Skills Edit

Abilities Edit

Napalm Manipulation: The user can control napalm, the result of combining fire and oil with some other chemicals to create a thickening, gelling like agent that becomes a deadly corrosive fire. Though the flames still burn, they are more acidic compound.

  • Explosion Inducement: The user can cause an explosion of any scale, with varying effects ranging from stunning to total annihilation.
    • Absolute Explosion: Cause explosions that can destroy anything/everything.
    • Ballistic Scream: release sound that can shatter, crumble and explode objects.
    • Biological Explosion: Cause biological life to explode
    • Combustion Inducement: Causes an explosion of flames.
    • Energy Combustion: Cause explosions of pure energy.
    • Explosive Breath
    • Explosive Identification
    • Explosion Touch
    • Explosion Transformation
    • Implosion Inducement
    • Internal Energy Combustion: Cause an explosion by pressurizing the energy within a person or object to cause it to explode.
    • Kinetic Charging: convert the potential energy in molecules into kinetic energy causing explosions on contact.
    • Molecular Combustion: Speed molecules to the point of exploding.
    • Pressure Combustion: Increase pressure to the point of an explosion.
    • Nuclear Explosion Inducement: Causes a nuclear explosion.
    • Sonic Combustion: Cause explosions by expanding sound-waves in an object.
  • Fire Manipulation: User can create, shape and manipulate fire, the rapid oxidation of a material in the exothermic chemical process of combustion, releasing heat, light, and various reaction products, flame being the visible portion of the fire. Depending on the substances alight, and any impurities outside, the color of the flame and the fire's intensity will be different.
    • Heat Generation: The user can generate heat energy for a variety of purposes.
  • Napalm Generation: The user can combine fire and oil with some other chemicals to create a thickening, gelling like agent that becomes a deadly corrosive fire. Though the flames still burn, they are more acidic compound.
  • Oil Manipulation: The user can create/generate, shape and manipulate oils and substances refined from them, which are defined as substances that are liquids at ambient temperatures and do not mix with water but may mix with other oils and organic solvents. They have a high carbon and hydrogen content and are usually flammable and slippery. This general definition includes organic oils which are produced by living organisms and mineral oils meaning crude oil, or petroleum.
    • Create/generate, shape, move and animate oils.
    • Shape, compress, and/or otherwise manipulate the properties of oils.
      • Transmutation to break down and reconstruct oil to different types.
        • Napalm Generation
        • Poison Generation such as kerosine.
      • Density Manipulation and Pressure Manipulation to make oils 'solid'.
        • Organic Constructs of solidified oils, including weapons, walls, armor or allies/servants.
    • Oil Attacks: The user can release/use oil to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
      • Expanding Oil Bolts: Project oil that expands rapidly on contact with an object.
      • Formulated Oil Blasts: Release blasts of oil in a form of a creature or object.
      • Hand Blasts: Release oil blasts from hands.
      • Hidden Attacks: Channel attacks through a medium.
      • Missile Generation: Create missiles of oil.
      • Oil Ball Projection: Create and launch spheres of oil.
      • Oil Beam Emission: Release beams of a oil.
      • Oil Blast: Release oil over a specific target area.
      • Oil Bolt Projection: Release low powered projectiles of oil.
      • Oil Bomb Generation: Create bombs/explosions of oil.
      • Oil Breath: Discharge oil blasts from mouth.
      • Oil Bullet Projection: Fire in short sequence over a wide area.
    • Scald Generation: User can manipulate and produce all manner of heated liquids, including water, oils, asphalt, grease etc. Usually the liquid is generated inside the user and rapidly heated to a dangerous level.
    • Viscosity Manipulation: The user can manipulate viscosity: the resistance of fluids to a change shape, influencing spraying, injection molding, and surface coating. In everyday terms (and for fluids only), viscosity is "thickness" or "internal friction", thus, water is "thin", having a lower viscosity, while honey is "thick", having a higher viscosity. Put simply, the less viscous the fluid is, the greater its ease of movement (fluidity). The user could make water thicker, making it harder for sea-life to survive or have honey pour out like water by making it thinner.
      • Adhesive Manipulation: Users can create, shape and manipulate any/all types of adhesives, substance that is applied to the surfaces of materials that binds them together and resists separation, including glue, cement, mucilage, or paste.
        • Create/generate, increase, shape, move and animate adhesives for various purposes/effects:
          • Constructs Creation of adhesives, including weapons, walls, armor or allies/servants.
  • Volatile Constructs: The user can create and launch bombs, explosives and other volatile constructs that have various yields, ranging from small explosions to near-nuclear blasts. These bombs may be composed of energy, element, biological matter, or simply normal bombs.

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